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Currently

Im working at Splash Damage  as a sound Designer on project Astrid! Its been a great experience working here for the past 3 years and I have learnt so much, from implementation skills to sound design knowledge and techniques. 

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Star Wars: Jedi Fallen Order - Additional Sound designer 

Lost In Random - Additional Sound designer 

For a period of time, the Criterion audio team worked on Star Wars: Jedi Fallen Order which was incredible opportunity for me to create innovative sound design. I created sound design for different objects within the game using the DAW’s (Reaper): variety of plugins, extensive sound libraries and recordings. I also created ambient designs and recorded Foley. I learnt about quick turnovers for sound, creating different iterations, listening to feedback and learnt considerations for sound design in the game engine.

Working on lost in random, this opportunity gave me great skills within VO editing and VO SFX. I worked with VO, choosing takes, editing, exportation, organisation and creating detailed SFX for unique characters. I was also the main communicator with the creative director which gave me further communication & collaboration skills, teamwork, especially with remote working in different countries.

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